Planning Your Online Presence, Part 3

Posted on 06/03/10 No Comments

Saving the Spark: Developing Creative Ideas

Saving the Spark: Developing Creative Ideas

Ideas. They’re at the heart of every creative process.
However, almost no really good ideas are flashes of inspiration. They
may start that way—a single glimmer of something special—but in order
to work, they need to be honed. Like a really good cheese, they need to
mature. Indeed, the “flash of inspiration” idea—the Eureka moment—is
only part of a longer process that, if ignored, will see most ideas
simply fizzle out.

So, how do you “have” ideas? Sit about and
wait for them to pop into your head? If only most of us had the luxury
to do so. No, for most of us, ideas have to be squeezed out of us every
day. To stand up to this challenge, you need to arm yourself with some
good tools.

As if by magic

There is great
prestige attached to the word “creative.” Creative people apparently
magic up ideas—wonderful solutions to the most complex problems—with
the ease of a skilled magician pulling a rabbit out of a hat. The
gathered crowd goes wild. What skill. How do they do it?

Well,
I’m afraid I’m here to shatter that illusion. It’s not magic. These
people are no different from you and I. They just have a different way
of looking at problems and solving them. The good news is, they use
tools that anyone can use.

A brief brief

At the
beginning of most web development projects, there is a brief. In
general, it’s not the best starting point for any project. Most briefs
are not brief—they tend to run into several pages and are more akin to
functional specifications or requirements documents. They are not the
stuff of inspiration.

When I receive a brief, I try to get to the very heart of the problem, and rewrite it as an idea brief.

An
idea brief is a sentence, or two, that sums up the project and frames
it as a problem statement. A question that needs an answer. Something
like:

We need to redesign our news service to appeal to a more global audience.

or

How do we engage an older audience for our social networking product?

This
simple sentence is the question you are trying to answer and should be
used as a springboard throughout idea generation. Once you’ve got one,
and are happy with it, print it out and stick it on the wall.
Constantly refer to it throughout the development of the idea or
product. Does your solution answer that question? It’s so easy to get
bogged down in the mire of documentation—it’s your job to pull yourself
out of that, and the idea brief is the perfect tool to do it.

Structured ideas

So now you have your idea brief, where do you go from here?

We
can’t rely on sparks of inspiration for ideas. How many times have you
sat down in front of a blank piece of paper, or a blank computer screen
and thought “I can’t do it today—nothing is happening. Right, I’ll play
on the Wii instead.”

Most of the time, ideas need to be
worked at. They need to be crafted: cajoled into shape by a dedicated,
passionate team. We have one good tool to help us with that: ideas
sessions.

Ideas sessions

We’ve probably all done these. They were called brainstorms until recently.

I
used to loathe the idea of ideas sessions. Surely it’s a recipe for
disaster? Get a bunch of people in a room to solve a problem. Everyone
will have a difference of opinion, but you need to come to a common
solution at the end of it that everyone agrees to. It hardly ever
worked.

There are several things that need to be in place for a successful, productive ideas session.

The project team

Ideas
sessions are a group activity that takes place with key members of the
project team. This is important. In order for the ideas to be taken
seriously, they need buy-in from the people who matter: the CEO or marketing director. Without that internal buy-in on the client side, an idea, no-matter how great, will almost always fail.

A good facilitator

Another
important member of an ideas session is the facilitator. They should be
trained in creative facilitation and are there to coax and squeeze the
best ideas the team has to offer. They should remain impartial
though—they’re not there to judge the ideas, but to apply the grease to
the creative cogs.

Running order

I know it can be
restrictive, but these sessions need a running order. People like
structure—even “creative” people—no matter what they tell you! A
typical running order for an ideas session might be:

  1. Attendees introductions / ice-breaker
  2. Reveal the brief—the aim of the day (the idea brief)
  3. The rules of brainstorming
  4. First burst
  5. Stimulus—the Four Rs
  6. Passionometer

Rules.

Following
attendee introductions and revealing the idea brief, the facilitator
lays down the law. The rules of brainstorming are important for keeping
everything running smoothly during the session. They are:

  1. All ideas are equal
  2. We’re here to have lots of ideas
  3. No judging
  4. Analyze the ideas later
  5. Everyone’s equal (no pulling rank)
  6. Have fun
  7. Keep to time
  8. One idea at a time

First burst

Next
up is the first burst. A first burst aims to get those really obvious,
preconceived ideas out and on paper before moving on. Everyone will
come to an ideas session with some preconceived ideas of how the
project should look. Generally, they are the most obvious ideas and
they will have been worked out to some detail. More often than not,
they are the safest, least risky ideas.

The facilitator
should record ideas and encourage attendees to speak up, but the
important thing is to not get hung up on one direction or another. The
aim is to have a lot of ideas. It really is about quantity, and not
quality. At least, not yet.

Stimulus

Once the
first burst out of the way, and all the preconceived and obvious ideas
have been recorded, it’s the facilitator’s job to begin coaxing the
ideas out of the attendees by using stimulus. The Four Rs are very
useful tools for steering idea generation without a session becoming
stuck down a certain line of thinking.

The Four Rs

I
mentioned the Four Rs as tools for generating ideas. They are used by a
facilitator in an ideas session to move the attendees from one idea to
the next so they don’t begin to analyze or judge previous ideas, or
become stale. The Four Rs are:

Revolution

Revolution
is turning an idea on its head. Taking assumptions and reversing or
removing them. E.g., a pub has four walls and a roof. What if it didn’t
have walls, but still had a roof? Or to frame it in web development—and
this is a great example of what 37signals did with Basecamp—what if our desktop software could live on the web?

Re-expression

Re-express
the idea in a different way or from a different point of view. This is
a fantastic vehicle for putting yourself in your user’s shoes. E.g.,
what if you were six years old and your parents were buying a booster
seat for the car for you. What makes a cool booster seat in your eyes?

Related worlds

Think
of a related world and use ideas from that world. E.g., cooking and
gardening. What elements of gardening could be used to sell more recipe
books?

Random links

Forcing a connection with a
random object. This can lead to some of the greatest ideas. Random
links often generate ideas which are off-brief, but that doesn’t
matter. Sometimes, the most truly innovative ideas can come with random
links. I’m sure Citroën designers were using random links when they
decided to make the 2CV car look like a snail.

Loads of great ideas, what now?

The
facilitator will record all the ideas on a single sheet of paper. After
the session is finished, the facilitator will go through all of the
ideas one by one and the group will rate them by the Passionometer (a
fancy name for some stickers). One sticker for “not feeling it,” and
three for “wow, this is great.”

The most highly rated ideas
are shortlisted and then enter the next phase of development. That next
stage could involve other ideas sessions, but more focused around one
idea. The aim is to focus the idea down to specific, actionable
problems or statements that allow a development team to take that idea
and follow it through.

A flash of inspiration

Billy Connelly once said, of the House of Lords in the UK, “It’s a place where good ideas go to die.”

I
think he was referring to the notion that ideas (in his example,
legislation) can be watered down far too much in a forum of debate. To
discuss, or hone, an idea at length is to destroy it. True, this can,
and does, happen all too regularly. But, armed with the right tools,
and developed in a structured environment, ideas can be realized to
their full potential.

The flash of inspiration is important, and so is the final product, but pay attention to the bit in between.

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