Usability 101, Part 2

Posted on 06/15/10 No Comments

Usability Testing – Don’t Make Me Think, Steve Krug

Definition: one user at a time is shown something and asked to either figure out what it is or try to use it to do a task

Tips For Usability Testing

General Information

Great sites require testing

The point of testing is not to prove or disprove something. It’s to inform your judgement

Testing one user is 100% better than testing none

Testing one user early in the project is better than testing 50 at the end

Testing is an iterative process – test it – fix it – test again

Recruiting Test Subjects

The importance of recruiting representative users is over rated

Nothing beats a live audience reaction

3-5 users per round of testing

offer a reasonable incentive

Keep invite simple

Avoid discussing the site (or organization) before

Don’t be embarrassed to ask friends/neighbors

Used with permission, taken from Don’t Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition

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